//======================================================= //+ // FUNCTION: // // const char* SimObj::replaceOldSlotName (const char* inName, // bool issueWarning /*=false*/) const // PURPOSE: // // Return the currently used name for a given slot name, replacing // old names with the current name. Actual slot name translations are // supported only in SimObj subclass overrides of this method. // // PARAMETERS: // // (I) inName The given name (possibly an old name) // (I) issueWarning Boolean indication of whether or not this method // should issue a warning if an old name is found. // // RETURN VALUES: // const char* The currently used slot name -- possibly the given // name, or else a replacement for an old name. // // PRECONDITIONS & ASSUMPTIONS: // inName is not NULL, and points to a null-terminated ASCII string. // // WARNINGS & SIDE EFFECTS: // none // const char* SimObj::replaceOldSlotName (const char* inName, bool /*issueWarning=false*/) const { // "Null" implementation. // See the first actual method definition in EngrObjs/GroundWaterStor.cpp. // no slot name translation is supported at the SimObj level. return (inName); } ---