SlotProxy* SimObj::getSlotProxy(const QString& slotName) const { SlotProxy* prox = _slotTable.getSlotProxy (slotName); if (prox == NULL) { // Try translating old slot name const QString newSlotName = replaceOldSlotName (qPrintable (slotName)); if (newSlotName != slotName) { prox = _slotTable.getSlotProxy (newSlotName); } } return prox; } ---